Netrunner learning tools and deck coach — For newcomers and casual players

Runner's Toolkit

A solo training tool for competitive Netrunner. Originally built for District Championship prep.

What is Android: Netrunner?

Android: Netrunner is an asymmetric two-player card game set in a cyberpunk future. One player is the Corp, building remote servers, defending them with ice, and trying to score agendas. The other is the Runner, hacking into those servers to steal them. Every decision is a resource calculation — clicks, credits, and cards are finite.

The game is now published by Null Signal Games, a non-profit fan organisation that has continued developing new cards and running organised play since Fantasy Flight Games discontinued the game in 2018.

How to use this trainer

Start by entering your decklists in My decks. Every other feature draws from those lists. The trainer works best when your lists are up to date.

My decks

Paste your Corp and Runner decklists here. Supports standard NetrunnerDB format — one card per line with 3x Card Name or just Card Name. Save each deck separately. All other tabs use these lists as their card pool when you select "My decks" mode.

Hand trainer

Draws a random opening hand from your active deck and gives you AI coaching. Choose your deck (Corp or Runner), pick a mode, set your hand size, and draw. Three modes are available: Opening assesses the hand and walks you through turns 1–3; Card focus explains every card in hand and their interactions; Mid-game invents a board state and asks for your line of play. Click any individual card for focused coaching on that card alone.

Free play

Flashcard-style card recognition drill with no pressure. Each card is shown face-up with its artwork. Think about what it does, then hit Reveal to see the oracle text. Rate yourself — Knew it, Unsure, or Blank. Cards you struggle with come up more often. Use the pool controls to drill just your decks, a specific cycle, or the entire card pool. Your ratings persist between sessions.

Challenge

A levelled progression through the Standard card pool. Five levels follow the sets in order: System Gateway → Elevation → Ashes Cycle → Borealis Cycle → Liberation Cycle. Each level offers two modes — Set focus drills only that level's new cards; Cumulative drills all cards up to and including that level. Pass a level by correctly identifying 80% of its cards. Levels unlock in sequence and your progress is saved locally.

Mechanics

A searchable glossary of Netrunner rules and strategic concepts. Entries are split into Mechanics (rules-grounded definitions with precise timing detail) and Concepts (named strategic vocabulary like tempo, threat range, and kill windows). Use the filter buttons or type to search. Click any See also link to navigate between related entries. Press / anywhere on this page to focus the search box.

Card artwork and oracle text are sourced from the NetrunnerDB v3 API. All card text and artwork remains the property of Null Signal Games and Fantasy Flight Games respectively. This tool is a fan project by CamZhu for personal use.

Corp deck

One card per line. Supports 3x Card Name or Card Name x3 or just Card Name.

Runner deck

One card per line. Supports 3x Card Name or Card Name x3 or just Card Name.

No hand drawn yet
Draw a hand to begin
// COACH OUTPUT
Select a card or analyse your hand — coaching will appear here.
0 / 0 / 0 knew / unsure / blank
Think about what this card does, then reveal
// COACH
Press "Ask coach" for a coaching note on this card.
Draw a card to begin
Cards to review

Cards you rated "unsure" or "blank" this session. These come up more often.

Select a term to see its definition.